Virtual Reality Story Affordances

Storytelling is an important domain in virtual reality, be it for creating awarenesses or simply for entertainment. However, experiences in virtual reality are subjective and based on the user’s interaction with the environment. An important question is: how to ensure that the user experiences the story in the same way the storyteller wants to tell the story? This project investigates how different components of a virtual environment can be manipulated to align the experience of the user with the intention of the storyteller.